grubenhund — Patrick Gruben

Games Don't bark

Deutsch

Stealth horror

Don't bark

A little dog, a rainy night and creepy cats. Barking scares them off – but it wakes the human.

Coming soon for iPhone, iPad and Android (landscape)

Want to test Don't bark early? Drop me a line
Don't bark – Stealth horror

You are a small dog without a collar, alone on a rainy night. Barking drives away the creepy cats – but it also wakes the most dangerous enemy of all: the human.

You never see him fully. Only light behind frosted glass, a silhouette, a shadow, a hand with a flashlight. Sneak past creaking floorboards, hide, and decide when a bark is worth the risk.

How to play

  1. Sneak through the night

    Gravel is loud, old floorboards creak, carpets are quiet – every step counts.

  2. Bark at the right moment

    A bark chases the cats away, but turns on the lights and wakes the human.

  3. Hide

    Wait under benches and behind furniture until the flashlight moves on.

What to expect

  • A story told in chapters
  • Quiet, psychological horror instead of jump scares
  • Hiding spots, checkpoints and three collectibles per chapter
  • Dog movement based on real gaits: walk, trot, gallop
  • No ads

Fact sheet

Genre
Stealth horror
Platforms
iPhone, iPad and Android (landscape)
Languages
English, German
Price
First chapter free, full game with a one-time purchase (planned) – no ads
Developer
Patrick Gruben · grubenhund
Status
In development

FAQ

Do I need a microphone to bark?

No. You bark with a button – the game does not use the microphone.

How scary is Don't bark?

Don't bark relies on quiet, psychological horror: shadows, sounds, light behind glass – rather than jump scares. The age rating will be set at release.

Are there ads?

No. Don't bark shows no ads.

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